Modeling & Texturing Practice

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Closeup 1

Closeup 1

Closeup 2

Closeup 2

It's been a while since I built a gun from scratch. Wanted to find out how far I could push the quality considering I know just enough about topology and UV-unwrapping to realize that what I've done here would give proper 3D artists a stroke.

Not trying to recreate an existing firearm here but obviously inspired by a 416/417.

Decals on the PEQ box from Duard Mostert's Game Asset tutorial.

Album
Date
December 21, 2021