Sci Fi Vis Dev: Planetscapes

Rene aigner scene 4 4b
Rene aigner scene 5 5
Rene aigner scene 3 5b
Rene aigner scene 5 4
Rene aigner scene 3 5b
Rene aigner scene 4 3
Rene aigner scene 5 15
Rene aigner scene 5 16
Rene aigner scene 5 3
Rene aigner scene 5 9b
Rene aigner scene 5 10
Rene aigner scene 5 1
Rene aigner scene 5 2
Rene aigner scene 5 8

Some rapid visual development I've recently done. Process was to blockmesh assets in MOI/ auto-uv in 3D Coat and texturing in Substance Painter. Then rendered in Octane and minor overpainting/post processing in PS. With this streamlined approach I was able to flush out 2-4 variations per day.

Date
July 26, 2018